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	<title>Comments on: Paper Prototyping vs. Balsamiq Mockups</title>
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		<title>By: Cristian</title>
		<link>http://www.designinginteractive.com/reviews/paper-prototyping-vs-balsamiq-mockups/comment-page-1/#comment-912</link>
		<dc:creator>Cristian</dc:creator>
		<pubDate>Thu, 24 Sep 2009 22:55:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.designinginteractive.com/?p=514#comment-912</guid>
		<description>I also do like paper very much. Before talking about sharing sketches and stuff (something that nevertheless very important and a digital sketch tool can indeed help a lot), paper sketching offers a whole different mental experience. You are away from the computer, as we have been for the past thousands of years. Here&#039;s a very nice presentation about this: http://konigi.com/notebook/jane-austin-chris-neale-sketch-prototypes

Cheers,
Cristian</description>
		<content:encoded><![CDATA[<p>I also do like paper very much. Before talking about sharing sketches and stuff (something that nevertheless very important and a digital sketch tool can indeed help a lot), paper sketching offers a whole different mental experience. You are away from the computer, as we have been for the past thousands of years. Here&#8217;s a very nice presentation about this: <a href="http://konigi.com/notebook/jane-austin-chris-neale-sketch-prototypes" rel="nofollow">http://konigi.com/notebook/jane-austin-chris-neale-sketch-prototypes</a></p>
<p>Cheers,<br />
Cristian</p>
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		<title>By: Anees Uddin</title>
		<link>http://www.designinginteractive.com/reviews/paper-prototyping-vs-balsamiq-mockups/comment-page-1/#comment-905</link>
		<dc:creator>Anees Uddin</dc:creator>
		<pubDate>Mon, 21 Sep 2009 16:24:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.designinginteractive.com/?p=514#comment-905</guid>
		<description>You can&#039;t beat paper, I think it a very important design skill to be able to sketch and note very quickly. Use any tool that undermines that skill to you own detrement.</description>
		<content:encoded><![CDATA[<p>You can&#8217;t beat paper, I think it a very important design skill to be able to sketch and note very quickly. Use any tool that undermines that skill to you own detrement.</p>
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		<title>By: Jeremy Walsh</title>
		<link>http://www.designinginteractive.com/reviews/paper-prototyping-vs-balsamiq-mockups/comment-page-1/#comment-853</link>
		<dc:creator>Jeremy Walsh</dc:creator>
		<pubDate>Wed, 09 Sep 2009 00:51:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.designinginteractive.com/?p=514#comment-853</guid>
		<description>I LOVE this idea, but PLEASE start recycling all that paper! Otherwise, your younger bro is gonna go CRAZY!</description>
		<content:encoded><![CDATA[<p>I LOVE this idea, but PLEASE start recycling all that paper! Otherwise, your younger bro is gonna go CRAZY!</p>
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		<title>By: Efraim</title>
		<link>http://www.designinginteractive.com/reviews/paper-prototyping-vs-balsamiq-mockups/comment-page-1/#comment-848</link>
		<dc:creator>Efraim</dc:creator>
		<pubDate>Tue, 08 Sep 2009 12:22:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.designinginteractive.com/?p=514#comment-848</guid>
		<description>I&#039;m much like Josh that I use paper first. However, paper prototyping is rapidly being replaced by Magnetic Prototyping &lt;a href=&quot;http://www.magneticprototyping.com&quot; rel=&quot;nofollow&quot;&gt;http://www.MagneticPrototyping.com,&lt;/a&gt; so that&#039;s my preference, especially when meeting with clients. 

All our meeting rooms have &lt;a href=&quot;http://www.guiboards.com&quot; rel=&quot;nofollow&quot;&gt;GuiBoards.com&lt;/a&gt; in them, so they are mockup-ready for any client meeting. It&#039;s always best when the client themselves figure out &#039;oh... yeah... we can&#039;t do that because...&#039;. ;-)

-E</description>
		<content:encoded><![CDATA[<p>I&#8217;m much like Josh that I use paper first. However, paper prototyping is rapidly being replaced by Magnetic Prototyping <a href="http://www.magneticprototyping.com" rel="nofollow"></a><a href="http://www.MagneticPrototyping.com" rel="nofollow">http://www.MagneticPrototyping.com</a>, so that&#8217;s my preference, especially when meeting with clients. </p>
<p>All our meeting rooms have <a href="http://www.guiboards.com" rel="nofollow">GuiBoards.com</a> in them, so they are mockup-ready for any client meeting. It&#8217;s always best when the client themselves figure out &#8216;oh&#8230; yeah&#8230; we can&#8217;t do that because&#8230;&#8217;. <img src='http://www.designinginteractive.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p>-E</p>
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		<title>By: Michael Kozakewich</title>
		<link>http://www.designinginteractive.com/reviews/paper-prototyping-vs-balsamiq-mockups/comment-page-1/#comment-847</link>
		<dc:creator>Michael Kozakewich</dc:creator>
		<pubDate>Tue, 08 Sep 2009 03:29:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.designinginteractive.com/?p=514#comment-847</guid>
		<description>I use a Wacom Graphire, myself. I&#039;ve noticed that it&#039;s easier to set a heavy line than it is to set something you can scribble over, because otherwise I&#039;ll start fiddling with shading or something.</description>
		<content:encoded><![CDATA[<p>I use a Wacom Graphire, myself. I&#8217;ve noticed that it&#8217;s easier to set a heavy line than it is to set something you can scribble over, because otherwise I&#8217;ll start fiddling with shading or something.</p>
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		<title>By: Josh Schramm</title>
		<link>http://www.designinginteractive.com/reviews/paper-prototyping-vs-balsamiq-mockups/comment-page-1/#comment-846</link>
		<dc:creator>Josh Schramm</dc:creator>
		<pubDate>Mon, 07 Sep 2009 13:38:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.designinginteractive.com/?p=514#comment-846</guid>
		<description>Oddly enough I think i tend to do rough drafts of a mockup on paper, then translate it into balsamiq. Mainly this is because i have absolutely no skill with a pen so my &quot;mockups&quot; are a bit too horrible looking. Boxes have uneven sides, lines aren&#039;t straight... its bad. However pen and paper helps me know what I was looking for, I then put it into balsamiq to clean it up just a little bit before I show it to someone else.</description>
		<content:encoded><![CDATA[<p>Oddly enough I think i tend to do rough drafts of a mockup on paper, then translate it into balsamiq. Mainly this is because i have absolutely no skill with a pen so my &#8220;mockups&#8221; are a bit too horrible looking. Boxes have uneven sides, lines aren&#8217;t straight&#8230; its bad. However pen and paper helps me know what I was looking for, I then put it into balsamiq to clean it up just a little bit before I show it to someone else.</p>
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